Moodles_CH {
	___note_to_translators = "(Don't translate this, this is just info for you guys) If a field has %1 in it, it's replaced with value later on when the code is run",
	___note_to_CH_translators = "Make sure file is saved in UTF-8 encoding, so game display correct characters",

	Moodles_BloodlustMoodle_Good_lvl4 = "我的天！虐殺僵屍我喜歡",
	Moodles_BloodlustMoodle_Good_lvl3 = "這肯定是度過最好的時間",
	Moodles_BloodlustMoodle_Good_lvl2 = "不是最糟糕的方式來度過時間",
	Moodles_BloodlustMoodle_Good_lvl1 = "這...感覺有點有趣",
	Moodles_BloodlustMoodle_Bad_lvl1 = "這幾乎沒有任何樂趣",
	Moodles_BloodlustMoodle_Bad_lvl2 = "這是份無聊的差事，但還是得有人做",
	Moodles_BloodlustMoodle_Bad_lvl3 = "殺僵屍不能算最糟糕的事情",
	Moodles_BloodlustMoodle_Bad_lvl4 = "我真的不想殺任何僵屍",
	Moodles_BloodlustMoodle_Custom = "我的嗜血值已經達到 %1 。<br>高於50％將或得嗜血特質，<br>低於50％將會導致其進度倒退<br>（這是正在獲得/失去嗜血特質的指標）",

	Moodles_SleepHealthMoodle_Good_lvl4 = "完美的睡眠時間",
	Moodles_SleepHealthMoodle_Good_lvl3 = "睡覺的好時間",
	Moodles_SleepHealthMoodle_Good_lvl2 = "不錯的睡覺時間",
	Moodles_SleepHealthMoodle_Good_lvl1 = "比平常睡覺時間略好。",
	Moodles_SleepHealthMoodle_Bad_lvl1 = "稍微超出我的時間表",
	Moodles_SleepHealthMoodle_Bad_lvl2 = "不是一個很好的睡覺時間",
	Moodles_SleepHealthMoodle_Bad_lvl3 = "我的睡眠時間表被打亂了",
	Moodles_SleepHealthMoodle_Bad_lvl4 = "我的睡眠時間表亂七八糟",
	Moodles_SleepHealthMoodle_Custom = "離最佳時間還有 %1 小時的睡眠"
}